FabRx is the world’s first company using selective laser sintering to prepare medicines. Thanks to the pioneering work of the British spin-out from University College London (UCL, 7th place in the world QS World University Ranking), medicines will be 3D printed in the future.
Radiate Engineering & Design GmbH, a start-up, is a composites development service provider which helps companies from the medical technology, sports and leisure, and aviation industries to optimize their value creation and supply chains. The service focuses on the development and implementation of market-ready disruptive solutions in the field of fiber composites.
In the past, producing ingenious grippers involved a great deal of effort. But now, the laser sintering process perfected by Sintratec has suddenly opened the door to completely new solutions and previously undreamed-of possibilities. SLS technology allows the creation of complex objects with an almost unlimited variety of shapes – objects that can also withstand […]
The UK Spacemodelling Team is a small group of enthusiasts from all over the UK who participate at World Championship level under rules governed by the FAI (Federation Aeronautic International).
Every client receives a kitchen knife with a handle that is ergonomically fitting his handgrip. Thanks to an internally developed and patented technology we are able to produce kitchen knifes which are pleasant to use and impress by their elegant appearance from your 3D scanned hand.
The charitable foundation Domino is committed to improve the life quality and the social integration of people with disabilities. That also includes that we offer services to integrate certain production steps for manufacturing companies but in contrast to profit-oriented firms we try to involve as many of our employees as possible in order to fulfill these tasks.
It is hard to turn your visions and ideas into reality. The way to our first commercialized laser sintering system, the Sintratec Kit, was very long. We had to solve many problems and surmount various challenges. One of them was the production of the custom holder of the main focus lens.
That’s Jim. The first bizarre character that we made for one of our games. In our indiegames place we’re creating new exciting characters and objects every day. It’s a long way from the first scratch to the finished 3D-character or object, which needs a lot of attention to detail but also the courage to jettison again a large part.